Internet-Journal "Computer Graphics & Geometry"
Main Page
About Journal
Journal Issues
Editorial Board
Notes for Authors

 
   
   

COMPUTER GRAPHICS & GEOMETRY

Issue Year: 2006
Date: Winter
Volume: 8
Number: 3
Pages: 38-51

Article Name: VISUAL COMPLEXITY-BASED HEURISTIC SAMPLING TECHNIQUES FOR THE HEMISPHERE SUBDIVISION MONTE CARLO RADIOSITY
Author: Dimitri Plemeno (France)
Address: Dimitri Plemenos
plemenos@unilim.fr
http://msi.unilim.fr/~plemenos
XLIM Laboratory, University of Limoges,
83, rue d'Isle,F-87000 Limoges, France
Abstract:

In this paper, an overview of techniques to estimate the visual complexity of the different parts of a scene from a given point of view, in order to be used in radiosity computation, are presented. This information is then used to improve the Monte Carlo based radiosity calculation by distributing the rays leaving a patch according to the estimated visual complexity of each part of the scene. All the proposed techniques to estimate the visual complexity are based on artificial intelligence methods, especially heuristic search, and divide the scene in regions via a hemisphere associated to each patch and divided in spherical triangles. The visual complexity in a region is considered constant.

Open Article   Download ZIP archive

Issue contents