Peculiarity of Video-Computer Methods of Space Design in Contemporary Moscow

 

 

Michael Matalasov,

Moscow Architectural Institute (State Academy), Moscow, Russia

matalasov@marhi.ru

 

Eugene Matalasov

Moscow Architectural Institute (State Academy), Moscow, Russia

 

 

Contents

  • Abstract
  • Introduction
  • Application of simple endoscopy methods when realizing real projects in Moscow
  • Video-computer simulation of perception - method of “overlapping of spaces”
  • Conclusions
  • References
  •  

    Abstract

     

    Taking into account some requirements and expectations of perceiving space simulation in Moscow, we are trying to evaluate and analyze briefly the possibilities and effectiveness of several universal methods in some unordinary real projects in Moscow. How were these methods used and what results did they gain?

     

     

    Introduction

     

    Since the computer and video technology are more accessible to the Moscow architects, their role in the assessment of simulated spaces has increased and causes certain recognition both on the part of the customers and consumers of the future structures, and on the part of the experts and critics. However basic difficulty when introducing techniques of video-computer simulation is the insufficient qualification of some Moscow architects and the high cost of contemporary program-technical maintenance for performance of works. Therefore the basic volume of work for making decisions and analysis of the simulated environment takes place, unfortunately, on the basis of a photomontage and physical models.

     

    Being engaged for a long time with  problems of video computer modeling of perceiving the design solutions, exchanging experience with colleagues in ÅÀÅÀ, we came to a conclusion, that one of the very important and grateful directions of works in the field of video-computer simulation could be the application of our techniques for the assistance to examination of the design solutions, creating a real information basis for acceptance by the experts of the most objective decisions. The role of the experts can be played by administrative and public organizations, the customers financing the realization of the projects, real future users, who are directly concerned with the realization of the project. [1,2]  

     

     

    Application of simple endoscopy methods when realizing real projects in Moscow

     

    We see an especially important area of using usual endoscopy methods in Moscow, when the question is restoration and reconstruction of Moscow monuments of architecture, for example, the complex of buildings of the Moscow Architectural Institute. As for the demonstration purposes the exact physical model of the Institute buildings (the scale M1:200) was prepared and it contained all design proposals, there has appeared an opportunity to receive practically in the real time and to print by the printer the endoscopic images from any chosen real points. The very evident information received in this way has provided essential help for the coordination of the project and is used now when there appear current questions during the process of reconstruction taking place now. ( Fig. 1a,b; Fig. 2a,b; Fig. 3a,b; Fig. 4a,b; video 1, video 2)

    Fig. 1a

    Fig. 1b

    Fig. 2a

    Fig. 2b

     

    Fig. 3a

    Fig. 3b

     

    Fig. 4a

    Fig. 4b

     

     

    Video-computer simulation of perception - method of “overlapping  of spaces”

     

      Recognizing that photomontage has been known for a long time and when working with motionless images it is rather easy to achieve distortions in displayed spaces and objects, we believe, that the most authentic results of representation of the projected object in real video-environment (excluding full-scale modeling) can be received by the method of “overlapping” of the real space displayed by means of video-shooting with the «design space», represented     by a small-scale physical model or computer model. Using video-shooting with moving objects essentially complicates the distortion of spaces. The reality increases even more, if when shooting the movement of the camera itself takes place on the chosen trajectory. Some Moscow examples show, how our works can be applied for the estimation of the design proposals. [3]

     

    According to the commission of the Departments of Monuments’ Protection we executed the work at displaying the projected building in the real historical video-environment. The building which is projected and a fragment of the existing by-street were represented as physical models in the scale M1:200. We executed video-shooting of the appropriate site, computer painting of the model and its location with the help of endoscopy and computer methods in real video-shooting on the place of the future building.

     

    The demonstration of this video for the consideration and co-ordination of the project has provided necessary information for the statement of well-founded remarks and amendments. The video-shooting made by us approximately from the same point show a high degree of reliability and presentation of the video-computer modeling, executed by us. (video 3)

     

    The next work was executed by us according to the project of the office building. In it according to the wish of the customer from the same real points of observation two variants of the project executed as physical models in the scale  M1:200 were shown in order to choose and ratify the most suitable one after the appropriate discussions and negotiation. The video-material, prepared by us, was repeatedly demonstrated at different stages of the negotiation and contributed to the choice of the variant, which is now practically realized. (Fig. 5, video 4)

    Fig. 5

     

    The adduced illustrations nevertheless show differences of the real object from its physical model. It is one of basic characteristics of works, carried out by us. As the materials which are now being prepared are intended for the appropriate discussions of the proposed design and taking into account of the stated remarks and wishes, the constructed object practically always can differ (but not essentially!) from the initial plan.   

     

    At the request of the customer – the Direction of the Moscow Kremlin Museums - the video-material on the basis of the already executed project of buildings of the Moscow Kremlin Museums in Borovitskaya Square was made. We have shown (using video-computer simulation and the computer model given to us,), how the project would look in a real video-environment. On the basis of the first variant of our video-material the authors were compelled to make essential changes in the already completed project. Nevertheless, this project was rejected, and a new competition was announced, which other authors have won already. (video 5, video 6)  

     

     

    Conclusions

     

    1.      We believe, that our practical experience  and also our constant educational-methodological and scientific  researches can bring a large advantage if reasonable decisions are made about the proposed architectural projects especially concerning the area of reconstruction and restoration of monuments of architecture or works in historical urban environment.

     

    2.      The given examples demonstrate a variety of problems of modeling perception of the design proposals in contemporary Moscow. They have exerted a certain influence on the adoption of decisions about the realization of projects.

     

    3.      The used methods and technical means differ in some way in terms of labor-intensiveness, cost, expressiveness and accuracy. Nevertheless, all of them serve the solution of one main task – the most real display of not yet existing architectural objects - and should be applied both at different stages of the designers’ work and at the interaction in the architect – investor - user chain.

     

    4.      We don’t set the purpose to declare the certain preferences in the considered area, as the scientific and technical progress changes constantly the proportions of parameters which are mentioned above and, besides under other equal conditions we should take into account and subjective preferences of the participants of the interaction.

     

    5.      However, due to administrative peculiarities in contemporary Moscow, the use of the methods of video-computer simulation on the basis of video-shootings of the real situation has only recommendatory character, but the so-called «video-landscape analysis», consisting in showing contours of projected object, constructed by means of the computer in a photo, is obligatory for the approval of the proposed projects. Thus the basic role is played by «administrative preference».

     

     

    References

     

    1.        Thomas, Wolfgang; Borgwardt, Gerald (1997): STADTBILDER STATT PLAENE (UMWELTsimulation in der PLANUNGSpraxis) – Ein Forschungsbericht der Arbeitsgruppe Umweltsimulation (ArGUS). Fachbereich Bauwesen, Universitaet Essen

    2.        Van der Does, Jan; Giro, Hector (1999): IMAG(IN)ING, A fresh look at design, presentation and communication. TU Delft

    3.        Matalasov, Michael; Matalasov, Eugene; Schmidt, Alexander; Schloemer, Natascha (2004): International Educational "Virtual Collectives" and Potential Collaboration in Video Computer Simulation for Perception of Educational Urban Design and Architectural Projects. Electronic journal "Computer Graphics and Geometry", Vol. 6, N 1 pp. 100-109, www.elibrary.ru/cgg/