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COMPUTER GRAPHICS & GEOMETRY

Issue Year: 2004
Date: Winter
Volume: 6
Number: 3
Pages: 40-59

Article Name: INTERACTIVE PROCESSING OF HUMAN MORPHOLOGICAL AND KINEMATICAL DATA IN BIOMECHANICS
Authors: Vladislav Y. Aranov, Victor A. Sholukha, Serge Van Sint Jan
Address: Vladislav Y. Aranov, Victor A. Sholukha St.Petersburg State Technical University, St.Petersburg, Russia Serge Van Sint Jan University of Brussels, Brussels, Belgium
Abstract:

This article is devoted to real time processing and analysis of experimental data to obtain good looking, medically and biomechanical validated human avatar motion data. Common approach for obtaining high quality and in the same time good looking results usually involves both medical professionals and artist work. Artists, using common tools, can process motion data in a way of conserving data visual quality, but nullifying motion medical value in the same time. The approach suggested in this article allows semiautomatic creation of such precise multipurpose data suitable for medical, biomechanical and visual applications via combining different kind of data available from various sources. For such wide range of application, a lot of parameters, like actual joint angles, translations and limbs positions, beside the visual quality, will become important. Presented approach tries to address all these problems at once.

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