CALL FOR PAPERS
Cyberworlds are information worlds being formed on the web either intentionally or spontaneously, with or without design. As information worlds, they are either virtual or real, and can be both. In terms of information modelling, the theoretical ground for the cyberworlds is far above the level of integrating spatial database models and temporal database models. The first workshop on cyberworlds was held as the "International Workshop on Synthetic Worlds" (University of Aizu, Japan, 1993) to explore the meaning, philosophy and the potential of the worlds synthesized on the web as well as in computational spaces in general. In November 2002, the "International Symposium on Cyber Worlds: Theories and Practices" is held in Hosei University, Tokyo with a goal to attract as many researchers working in the area as possible.
CW 2003 will deal with large distributed information worlds in the web as well as methods and tools used for creating these worlds. The conference will consist of paper sessions, tutorials and hands-on demonstrations where research groups and vendors will show the state-of-the-art in the field.
TOPICS INCLUDING BUT NOT LIMITED TO THE FOLLOWING AREAS:
A. CYBER CONCEPTS, ARCHITECTURES AND ALGORITHMS:
Philosophy and disciplines.
Methodologies of cybergenesis.
Cyberworlds and their impact on the real world.
Cyberethics and cyberlaws.
Cybersecurity.
Datamining and warehousing in cyberworlds.
Distributed simulation.
Distributed virtual environments.
Shared and virtual worlds.
Simulation and visualisation for cyberpresentations.
Computer vision and augmented reality for cyberworlds.
Intelligent agents and robotics.
B. APPLICATIONS, CASE STUDIES, AND INDUSTRIAL PRACTICES:
Bioinformatics for cyberlife and medicine.
Healthcare in cyberworlds.
Cyberworlds for bioengineering.
Cyberinformation systems.
E-business in cyberworlds.
Cyberworlds for education.
Cyberworlds for manufacturing.
Cyber fairs.
Cyber museums.
Cyber parenting.
Multi-user web games.
PUBLICATION:
The conference proceedings are planned to be published by the IEEE Computer Society.
IEEE CS in-cooperation request is pending.
Extended versions of select papers will be also printed in special issues of
"The International Journal of Distance Education Technologies" and
"The Journal of Visualization & Computer Animation".
IMPORTANT DATES:
Seminars/exhibition proposals: 1 Feb 2003
Abstract: 5 May 2003
Paper/tutorial submission: 12 May 2003
Notice of Acceptance: 4 Aug 2003
Camera-ready paper: 1 Sep 2003
CONFERENCE VENUE:
Situated at one of the most important crossroads of the world, Singapore is a fusion of East and West, modernity and old world charm. Here you will find Chinese, Indian, Malay and other communities living harmoniously together. Singapore represents a blend of cultures, customs and cuisines that is as diverse as it is captivating. Singapore is your tropical playground, with beaches, theme parks, sightseeing, golf and other attractions galore. You will shop-till-you-drop as Singapore is known as the shopping paradise and also one of the safest cities in the world. Public transport is reliable and inexpensive and our world-class transport system makes for seamless travel along clean and green streets. The climate is warm and welcoming all year round with temperatures ranging between 23 C and 32 C. English is spoken everywhere and is the
common business language of all.
The conference will be held in a five-star hotel in the city area.
CONFERENCE COMMITTEES:
General Conference Co-chairs:
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Tosiyasu Laurence Kunii,